Skill: Spiral_Pierce (ML_SPIRALPIERCE)
Spiral_Pierce / ML_SPIRALPIERCE
Spiral Pierce
Max Level: 5
Skill Form: Physical attack
Description: Extend your spear, and spin it in a spiral fashion to increase overall damage and ability to pierce. A more powerful version of Pierce which ignores Def and Vit Def and also stun-locks your opponent for 3 sec.
Damage is (100+50*SkillLV)% damage. The attack is 5 hits with the damage divided evenly between the hits. However you can increase damage further by increasing the weight of your weapon (upgrades count too! LV 1 weapons +10/upgrade, LV 2 weapons +15/upgrade, LV 3 weapons +25/upgrade).
Although damage will increase with better skill level, so will the Cast Time / Cool Down. Aura Blade does not add damage to this skill. Recent tests revealed the following (rather complex) formula:
[(80% of weapons weight times (100%+level*50%) + (round.down(Str/10^2) + Upgrade Damage) * size modifier (small 125%, medium 100%, large 75%)) * card factors (+20% and such) * element factors ]* 5 hits
[Lv 1]: 150% damage per attack
[Lv 2]: 200% damage per attack
[Lv 3]: 250% damage per attack
[Lv 4]: 300% damage per attack
[Lv 5]: 350% damage per attack
Max Level: 5
Skill Form: Physical attack
Description: Extend your spear, and spin it in a spiral fashion to increase overall damage and ability to pierce. A more powerful version of Pierce which ignores Def and Vit Def and also stun-locks your opponent for 3 sec.
Damage is (100+50*SkillLV)% damage. The attack is 5 hits with the damage divided evenly between the hits. However you can increase damage further by increasing the weight of your weapon (upgrades count too! LV 1 weapons +10/upgrade, LV 2 weapons +15/upgrade, LV 3 weapons +25/upgrade).
Although damage will increase with better skill level, so will the Cast Time / Cool Down. Aura Blade does not add damage to this skill. Recent tests revealed the following (rather complex) formula:
[(80% of weapons weight times (100%+level*50%) + (round.down(Str/10^2) + Upgrade Damage) * size modifier (small 125%, medium 100%, large 75%)) * card factors (+20% and such) * element factors ]* 5 hits
[Lv 1]: 150% damage per attack
[Lv 2]: 200% damage per attack
[Lv 3]: 250% damage per attack
[Lv 4]: 300% damage per attack
[Lv 5]: 350% damage per attack
Information
- Target Enemy
- Type Weapon
- Element Weapon
- Max Level 5
- Def Penalty 0%
- Required State Nothing
- Required Status -1
- Interrupted? ✔
Parameter
Range
Lv 1
5 cell
Lv 2
5 cell
Lv 3
5 cell
Lv 4
5 cell
Lv 5
5 cell
SP Consumption
Lv 1
18
Lv 2
21
Lv 3
24
Lv 4
27
Lv 5
30
HP Consumption
Lv 1
0
Lv 2
0
Lv 3
0
Lv 4
0
Lv 5
0
Spirit Ball
Lv 1
0
Lv 2
0
Lv 3
0
Lv 4
0
Lv 5
0
Zeny
Lv 1
0 z
Lv 2
0 z
Lv 3
0 z
Lv 4
0 z
Lv 5
0 z
Cast Time
Lv 1
0,30 s
Lv 2
0,50 s
Lv 3
0,70 s
Lv 4
0,90 s
Lv 5
1,00 s
Global Delay
Lv 1
1,20 s
Lv 2
1,40 s
Lv 3
1,60 s
Lv 4
1,80 s
Lv 5
2,00 s
Walk Delay
Lv 1
0,00 s
Lv 2
0,00 s
Lv 3
0,00 s
Lv 4
0,00 s
Lv 5
0,00 s
Cooldown
Lv 1
0,00 s
Lv 2
0,00 s
Lv 3
0,00 s
Lv 4
0,00 s
Lv 5
0,00 s
Knockback
Lv 1
0 cell
Lv 2
0 cell
Lv 3
0 cell
Lv 4
0 cell
Lv 5
0 cell
Splash
Lv 1
0 cell
Lv 2
0 cell
Lv 3
0 cell
Lv 4
0 cell
Lv 5
0 cell
Ground Layout
Lv 1
0x0 cell
Lv 2
0x0 cell
Lv 3
0x0 cell
Lv 4
0x0 cell
Lv 5
0x0 cell
Ground Range
Lv 1
0 cell
Lv 2
0 cell
Lv 3
0 cell
Lv 4
0 cell
Lv 5
0 cell
Item Catalyst
Doesn't need any item as catalyst
Weapon & Ammo Requirement
Weapon Requirement
✔Bare Hand
✔Dagger
✔1-Handed Sword
✔2-Handed Sword
✔1-Handed Spear
✔2-Handed Spear
✔1-Handed Axe
✔2-Handed Axe
✔Mace
✔Staff
✔Bow
✔Knuckle
✔Music Instrument
✔Whip
✔Book
✔Katar
✔Revolver
✔Rifle
✔Gatling Gun
✔Shotgun
✔Grenade Launcher
✔Huuma
Ammo Requirement
✘Arrow
✘Throwing Dagger
✘Bullet
✘Shell
✘Grenade
✘Shuriken
✘Kunai
✘Cannonball
Prerequisite Skill
No prerequisite
Prerequisite Skill
Other skill doesn't require this skill